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Dota 2 auto chess patch notes
Dota 2 auto chess patch notes









dota 2 auto chess patch notes

Interestingly, he suggested an Auto-Chess-like mechanic to put in the game. He wants to move Roshan and provide an alternative to defeat him for weaker heroes. Silent did not have much to change about the game.

dota 2 auto chess patch notes

He also wants to remove the neutral item Blast Rig and add a cost or more cost for Observers and Sentries. Other than that, he complained that no good items are available for carries that need mana so he suggests to bring back Ring of Aquila. He wants to buff Phantom Assassin’s critical strike. So he suggests lowering the cooldown or adding a dispel talent. He also complained about Juggernaut’s Omnislash – many items can counter it easily and it has a high cooldown. For Anti-Mage he wants his +8 armor talent back. Techies’ bombs should also be visible or invisible only with Aghanim’s Scepter with a warning sign. He wants to delete Techies’ suicide attack as the mechanic no longer exists in Dota 2. Yatoro proceeded to list down more changes. Why did the easy lane become the hard one? And the hard lane becomes easy to play? When did that happen?” These nerfs need to happen because the lanes are reversed, according to Yatoro. He wants a nerf to Mars’ spear to either stun shorter, have slower animation, or deals lesser damage. He added that Mars shouldn’t have Hero Attack Damage Bonus. The carry player also wants to fix Outworld Destroyer’s Meteor Hammer combo and nerf Astral Imprisonment’s damage. Beastmaster’s boar shouldn’t slow down attack speed and not get bonus damage from his axes. He dislikes Axe’s abilities which provide too many pure spells and said Counter Helix should be physical damage. Yatoro gave a lengthy set of changes and most of his dissatisfactions are against the current OP offlaners. Other than that, he commented on Templar Assassin’s Psionic Trap and that it should give minimal or no vision. “Such randomness should be minimized somehow.” He wants a new neutral item that gives the vision to ease warding. “One minute before a rune appears, you’d be notified about its location so that you can plan beforehand,” said Miposhka. Moreover, he came out with a new rune system idea. He suggests a new uphill slope where you can place wards or hide. Miposhka has had enough of the current terrain and map and wants a complete overhaul. Silent and Miposhka agree only if it’s reworked or if it can’t be used if enemies are nearby. Surprisingly, he also suggested the return of Shrines. He commented on Mage Slayer’s unpopular status, saying that it is better if it gives Agility instead of Intelligence stats. He wants to change Beastmaster’s hawk so it’s only invisible when it stops flying. Firstly, Collapse wants to nerf the overpowered Weaver by reducing required hits to kill the swarm beetles, increasing Shukuchi cooldown, or increasing its Mana Cost.











Dota 2 auto chess patch notes